翻譯自sphere help (http://www.sphereserver.com)翻譯者dreamerwolf (
http://big5.to/網路創世紀)
---------
安裝
---------
感謝你下載Sphere
這個檔案幫助你在沒有時間的時候照著作就可安裝完畢
此說明僅幫助55i版或是更新的,也或許跟舊的版本不相容,
如果你願意使用舊版本將會更自由,但是請注意你將來越來越難找到支援.
照著這句話,Sphere將釋放出測試版本.
他們將會有些問題會阻礙遊戲進行,或是跑的很慢.
因次建議使用穩定的版本(有完整打包的)或是到討論區參觀別人的處理方法.
大多數的問題將會給你即時的給你最好的方法.
假使還是不能解決你的問題,請到討論區或是到在下列主機irc中的#sphereserver頻道
irc.iwh.com
irc.sphereserver.com
祝你有愉快的一天
SphereServer 1998-2002 by Menasoft
---------
安裝-準備使用Sphere
---------
附加檔名
如果你沒開啟這項功能,你將會很需要他.要不然會痛苦的找不到你要的檔案.
請跟我這樣做
雙點我的電腦
雙點c槽
功能列->檢視->資料夾選項..
點選檢視
取消 隱藏已知檔案類型的副檔名
安裝網路創世紀 (T2A/RV/LBR 2D)
如果你想要玩同時Sphere正確執行,請確定你是完全安裝.
假使你部分安裝,你將會得到一個缺乏map0.mul錯誤訊息
假使你打算作為主機用途,你需要有下列這些 .mul的檔案在你電腦上
map0.mul, statics0.mul, staidx0.mul, multi.idx, multi.mul, and verdata.mul.
對於 99l版和更新的版本需要 map2.mul statics2.mul staidx2.mul,如果你想要跑Ilshenar 地圖支援
解壓縮
在 WINDOWS 55i:
直接解壓到c:\ 他會幫你開一個 c:\sphere目錄. 如果你想要放在別的地方,解壓在該目錄就可. 我們預設 C:\Sphere 為起始目錄.
在 LINUX or FreeBSD 55i:
上傳至 /home/sphere/
鍵入 cd /home/sphere
鍵入 tar -xzvf filename.tar.gz (注意如果發生錯誤,嘗試用 tar xzvf filename.tar.gz 在沒有情形下 dash)
他將會建構子目錄像使用zip檔的情形
鍵入 ls 已確定安裝
請注意大小寫,因為unix/linux會區分.
在 WINDOWS 99f:
解壓新版本至 C:\Sphere 你會得到3個壓縮檔.
然後建立下列目錄:
C:\Sphere\Scripts
C:\Sphere\Scripts\Speech
C:\Sphere\Scripts\Test
C:\Sphere\Accounts
C:\Sphere\Save
C:\Sphere\Logs
C:\Sphere\Web
解壓 scripts55.zip 到 C:\Sphere\Scripts
解壓 scripts55_speech.zip 到 C:\Sphere\Scripts\Speech
解壓 scripts55_test.zip 到 C:\Sphere\Scripts\Test
在 LINUX or FreeBSD 99f:
就跟 55i 在 LINUX or FreeBSD 一樣
---------
安裝-Sphere.ini 設定
---------
[SPHERE]
// 你可以把下面的覆寫至你的Sphere.ini 下
// 你的主機訊息
SERVNAME=MySphere // 主機名稱
ADMINEMAIL=
email@somewhere.com // 管理者電子信箱
URL=
www.sphereserver.com // 主機網頁
TIMEZONE=5 // What timezone your server is located in. 5 = EST, 6 = CST, etc. 時區 台灣設8
SERVIP=127.0.0.1 // Leave this default except in -very- rare circumstances. 主機IP
SERVPORT=2593 // Leave this default unless you want it running on a different port. 開放port
NTSERVICE=0 // 0 is no, 1 is yes. This setting is automatic (and removed) in 99m and later. NT 主機
CLIENTVERSION=2.0.0 // This will be what client encryption to allow. 登入版本
// Sphere 55i can use 2.0.0 to 3.0.0g with it set to this. 55i版可以使用2.0.0 到3.0.0g
// 99f can go up to 3.0.2 clients. 99f版可以到3.0.2
// 99m and later versions you may prefer newer clients, example would be CLIENTVERSION=3.0.7 99m版以後可以使用3.0.7
// Do not place the letters on them, example: CLIENTVERSION=3.0.7 not CLIENTVERSION=3.0.7e
// If you unzipped to C:\Sphere like the previous lesson told you to, you can leave most or all of section as listed below:
//假使你把他解在別的目錄 下面你要更改
WORLDSAVE=c:\sphere\save // Where on your harddrive Sphere will save the world and character files 地圖存檔目錄
SCPFILES=c:\sphere\scripts\ // Where on your harddrive the scripts are located 巨集目錄
SCPINBOXDIR=c:\sphere\scripts\ // Same as above 巨集目錄
ACCTFILES=c:\sphere\accounts\ // Where on your harddrive Sphere will save the account files 帳號目錄
MULFILES=C:\Program Files\Ultima Online\ // Where on your harddrive UO is installed, or your .mul files for it are located UO路徑
LOG=c:\sphere\logs\ // Where on your harddrive Sphere will save log files if logging is turned on 登入紀錄目錄
// SphereServer.com Shardlist Information 將顯示在SphereServer.com 的訊息
REGPASS=mypassword // This is a unique password to prevent anyone else from listing your Sphere name on the shardlist 註冊密碼
REGISTERSERVER=list.sphereserver.com // This will list your Sphere shard on the shardlist 共享訊息主機
NOTES=Come try my new shard out! // This is what will show up on the shardlist description entry for your shard 訊息
LANG=English // This will show up on the shardlist to let people know what language is most spoken on your shard 語系
// Game Mechanics 遊戲設定
LIGHTDAY=0 // How light it gets in the day, 0 is the brightest 白天亮度 0 最亮
LIGHTNIGHT=27 // How dark it gets at night, 30 is darkest 夜間亮度 30 最暗
DUNGEONLIGHT=27 // How dark it will be in dungeons. 0 to 30 are possible. 地城亮度
GAMEMINUTELENGTH=60 // How many real life seconds will be one in-game minute. 現實秒數兌換遊戲一分鐘
ARRIVEDEPARTMSG=1 // 0 is off, 1 is on. Turn on or off the "SomeGuy has arrived in SomePlace" messages when players log on and log off. 到達訊息
NOWEATHER=1 // 1 is no weather effects, 0 will have weather effects. 天氣影響
CHARTAGS=0 // 0 is off, 1 is on. Turn on or off the [NPC] tags on your npcs.顯示[NPC]標籤
MOUNTHEIGHT=0 // The height at which a person on a horse or other mount will clear ceilings. 0 means this check is turned off. 預設高度
STAMINALOSSATWEIGHT=70 // This is the percent of max weight at which stamina is lost half the time. If set to 200 stamina will not go down. 高載重百分比 超過會降敏捷
RUNNINGPENALTY=50 // When running, weight acts as if it's this percentage higher. 0 has no extra effect. 跑步高載重百分比
BANKMAXITEMS=700 // Maximum number of items allowed in the bank. 銀行物件
BANKMAXWEIGHT=1000 // Maximum amount of stones (weight) allowed in the bank. 銀行重量
FLIPDROPPEDITEMS=0 // 0 is off, 1 is on, turn on and off auto-flipping of items when dropping them. 自動掉出物件功能
AUTONEWBIEKEYS=1 // 0 is off, 1 is on, turn on and off whether keys will be newbied when a player places a house or boat. 鑰匙新手物件化
ARCHERYMINDIST=2 // Minimum distance required between an archer and his target before getting the "You are too close" message. 0 means distance is not checked. 弓箭手射箭距離
PLAYERGHOSTSOUNDS=1 // Makes the ghost noises when dead? Not sure

死亡後無法發出正常說話訊息
CLIENTLINGER=45 // How long a player's character remains standing in game after he/she logs out. 玩家登出人物停留時間
HITPOINTPERCENTONREZ=35 // Percentage of hitpoints regained when resurrected.復活後血量
MAXBASESKILL=200 // Maximum amount in any one skill a player will get when making a new character in skills he/she didn't chose at creation. 200 would mean each skill would start between 0 and 20.0 最大基本技能數值
CORPSENPCDECAY=10 // Time in minutes for npc corpses to decay. 怪物屍體消失時間
CORPSEPLAYERDECAY=30 // Time in minutes for player's corpses to decay. 玩家屍體消失時間
DECAYTIMER=30 // Time in minutes for items to decay. 物件消失時間
// Note: REGEN lines were removed in 99m and later versions of Sphere 這些功能將在99m版以後移除
REGEN1=10 // Time in seconds for mana regeneration.魔力恢復時間
REGEN2=10 // Time in seconds for stamina regeneration.敏捷恢復時間
REGEN3=1*60*24 // Time in seconds for food regeneration.飽食度時間
// NPC Controls 電腦人物控制
VENDORMAXSELL=150 // Maximun number of items to sell to any one person at a time. 最大持有銷售數量
MONSTERFEAR=0 // 0 is off, 1 is on. Turn on or off whether monsters run away when fearing their death. 怪物恐懼
MONSTERFIGHT=0 // 0 is off, 1 is on. Turn on or off whether npcs/monsters will fight each other. 怪物自殘
NPCTRAINMAX=300 // Maximum (show real) skill an npc will train a player to. 300 is 30.0 show real. 可教授最高技能
NPCTRAINPERCENT=30 // Maximum percentage of skill an npc can train up to. 最大教授百分比
// Magic Settings 魔法設定
WOPPLAYER=1 // 0 is off, 1 is on. Turn on or off the words of power when players cast spells. (ie - "In Mani") 顯示使用中魔法
WOPSTAFF=0 // 0 is off, 1 is on. Turn on or off the words of power when Councelors or higher cast spells. 顯示顧問級以上人物使用中魔法
REAGENTLOSSFAIL=0 // 0 is off, 1 is on. Turn on or off whether reagents are consumed on spellcast fails. 魔法失敗將耗損藥材
REAGENTSREQUIRED=1 // 0 is off, 1 is on. Turn on or off whether reagents are required to cast spells. 施放魔法需要藥材
EQUIPPEDCAST=1 // 0 is off, 1 is on. Turn on or off whether casting spells with weapons/shields in hands is allowed. Off will unequip these items on spellcast. 施法需脫掉手中物品
MAGICUNLOCKDOOR=300 // Amount of skill required to unlock a magically locked door. 300 is 30.0 魔法鎖門需要最少技能
// Acount Management 帳號管理
ACCAPP=0 // See chart below for explanation. 帳號申請
// 0=Closed - Closed. Not accepting new players. 關閉申請
// 1=EmailApp - Must send email to apply. email申請
// 2=Free - Anyone can just log in and create a full account. 自動建立
// 3=GuestAuto - You get to be a guest and are automatically sent email with you're new password. 訪客email申請
// 4=GuestTrial - You get to be a guest until you're accepted for full by an Admin. 管理者確認申請
// 5=Other - Specified but other ?
// 6=Unspecified - Not specified.
// 7=WebApp - Must fill in a web form and wait for email response 網頁及信箱申請
// 8=WebAuto - Must fill in a web form and automatically have access 網頁申請
REQUIREEMAIL=1 // Whether or not the server requires your email to be set. 信箱需求
MINCHARDELETETIME=5*24*60 // Time in minutes before new characters can be deleted. This example is 5 days of real life time: 60 minutes times 24 hours times 5 days. 最少新人物消失時間
MAXCHARSPERACCOUNT=5 // Maximum number of characters allowed per account. 1 to 5 can be used. 最大人物數目
GUESTSMAX=0 // Maximum number of Guest accounts allowed. 最大訪客帳號數
CLIENTMAX=256 // Maximum number of players allowed to be connected at the same time. 最大玩家數
// Fame, Karma, Criminal Settings 名譽 身分及犯罪設定
SNOOPCRIMINAL=300 // Time in seconds a player is flagged a criminal for snooping.攻擊灰名時間
PLAYERNEUTRAL=-2000 // Sets the amount of karma required for a player to become grey.身分灰名需求
MURDERDECAYTIME=8*60*60 // Time in seconds for a murder count to decay. 60 seconds times 60 minutes times 8 = 8 hours each kill count. 殺人犯被遺忘時間
MURDERMINCOUNT=1 // Minimum number of kills allowed before a player becomes a murderer. 殺人犯最低殺人需求
CRIMINALTIMER=3 // Time in minutes a player will be a criminal if flagged as one. 為罪犯時間
GUARDLINGER=1 // Time in minutes the guards will stay there after being called. 警衛停留時間
GUARDSINSTANTKILL=0 // 0 is off, 1 is on. Turn on or off whether guards will instantly kill players when attacking them. 警衛自動殺攻擊者
HELPINGCRIMINALSISACRIME=0 // 0 is off, 1 is on. Turn on or off whether a good player will be flagged a criminal for helping (healing, resurrecting, etc) an evil player. 幫助邪惡玩家會灰化設定
LOOTINGISACRIME=1 // 0 is off, 1 is on. Turn on or off whether a player will be flagged a criminal for looting or cutting up a blue player's corpse. 屍體被掠奪或是肢解
// Server Settings 主機設定
SAVEBACKGROUND=1 // 0 is off, 1 is on. Turn on or off whether saves will be noticable or not. 自動存檔
// There are benefits to both of these settings.
// Background saves are slow and spread out, players will never get the 5 to 60 seconds of total freeze while the world saves, nor will they see the "World save has been initiated" message. However, if your shard crashes, power goes out, or other failure occurs, your odds of corrupting the worldfile are -much- higher.
// Foreground (normal) saves are faster, occuring all at once and causing major lag for up to a minute. Since these do save all at once, they very rarely corrupt worldfiles in case of failure, but tend to annoy players slightly more.
SAVEPERIOD=60 // Time in between worldsaves. 存檔間隔
BACKUPLEVELS=3 // How many tiers of backup world, character, and account files Sphere will keep. 存檔層級
VERBOSE=0 // 0 is off, 1 is on. Turn on or off whether more detailed information is sent to the console. Helpful for finding errors, uses a tiny bit more cpu. 錯誤訊息
LOGMASK=03f00 // The hex code for what type of logging you wish to have. 0 is none. Details below.
// INIT 0x0100 start up messages.
// SAVE 0x0200 world save status.
// CLIENTS_LOG 0x0400 all clients as they log in and out.
// GM_PAGE 0x0800 player gm pages.
// PLAYER_SPEAK 0x1000 All that the players say.
// GM_CMDS 0x2000 Log all GM commands.
HEARALL=1 // 0 is off, 1 is on. Turn on or off whether hearall is enabled in the console at startup. 聽到全部
USEIRC=0 // 0 is off, 1 is on. Turn on or off whether the built-in IRCD will be enabled.使用irc
SECTORSLEEP=7 // How long a sector will "sleep" when unused to save resources. Higher the number the longer it sleeps. Can be set from 1 to 32. 區域睡眠
SECURE=1 // 0 is off, 1 is on. Turn on or off whether the console will start in secure mode. 安全模式
PROFILE=0 // 0 is off, 1 is on. Turn on or off whether the "P" command in console will show information.
MAPCACHETIME=120 // Time in seconds to keep unused map data. Default is perfectly fine.
FREEZERESTARTTIME=60 // Time in seconds to wait before restarting the main game loop if the server stalls.
MAXCOMPLEXITY=16 // Variable to control the max number of NPCs on a screen at one time. Higher will allow more.最多可控制電腦人物
DEBUGFLAGS=0 // The hex code for what type of debug messages you wish to have on the console. 0 is none. Details below.除錯
// NPC_EMOTE = 0x01
// ADVANCE_STATS = 0x02
// MOTIVATION = 0x04 - display motivation level debug messages.
// DEBUGF_WALKCODES = 0x80 - try the new walk code checking stuff
FORCEGARBAGECOLLECT=1 // 0 is off, 1 is on. Turn on or off whether Sphere will do a garbage collect before each save. 垃圾集中後存檔
DEADSOCKETTIME=3 // Time in minutes to keep a non-responding (dead) socket alive.
POLLSERVERS=15 // Time in minutes to background poll other servers on your server.
[Blockip] // List IPs or IP ranges you wish to block from connecting here one per line. 阻擋ip
// 123.23.34.45
// 123.23.34.*
[BLOCKEMAIL] // List EMAIL address you wish to block from being accepted here one per line. 阻擋email
// @hotmail.com
// @email.com
[WEBPAGE 1] // Setup an entry for webpage files. 網頁
WEBPAGESRC=c:\sphere\web\spherestatusbase.html // Where on your harddrive Sphere finds the BASE TEMPLATE page for your status page. To change the looks of your status page, edit this file, NOT status.html 基礎狀態頁
WEBPAGEFILE=c:\sphere\web\status.html // Where on your harddrive Sphere finds the status page. 狀態頁
WEBCLIENTLISTFORM= // Doesn't appear to be used.
WEBSERVERLISTFORM= // Doesn't appear to be used.
WEBPAGEUPDATE=60 // Time in seconds between status page updates.
PLEVEL=0 // 0 will allow anyone to view your status page. Higher will require that plevel.
[SERVERS]
MySphere // Your shard's name here.
127.0.0.1 // Should be 127.0.0.1 unless you have multiple *real/external* IPs routed to your computer, which is very rare. If behind a router, set this as shown and read the Router section of this help file.
2593 // Should be 2593 by default unless you changed SERVPORT above to another port.
[EOF] // Do not delete this! Means END OF FILE. 檔案結尾
---------
安裝-路徑設定
---------
請參考區域網路安裝
---------
檔案建構-Scripts
---------
Spherebook.scp
這個檔案包含日期 新玩家 訪客訊息 ,同時也包含登入提示 新建帳號的email訊息 或是帳號遺失管理
注意 當 99m版的the HTML account management files沒有工作
請確定他是 99n 或是更新的版本
Spherechar.scp and any Spherechar_xxx.scp
電腦人物資料 上自店員下至怪物馬匹都可在這找到.
大部分的基本人物定義已經寫入 你可以使用 ID 來呼叫他.
Spheredefs.scp
這是定義檔 你可以建構屬於你的ID或是群組 用簡單好記的名字 你可以找到旗標 特性 型態 層次 區域型態 物件 記憶型態 咒語旗標
所以這是你第一個要定義的檔案
Spheredialog.scp
對話框 請參考 Sphere 網站的 Link
Sphereevents.scp
這檔案包含事件 事件的定義是 e_* 這是多數新手管理員會出現問題的地方
Sphereitemb#.scp and Sphereitem_xxxx.scp
這檔案包含物件 可以省去你尋找的時間
These item files contain the thousands of items you'll find in the game. Many types of items have been divided up
into categories and placed into individual scripts. Reading the names of these scripts can easily tell you what will
be found inside them. Sphereitem_beers.scp will have beer itemdefs inside, Sphereitem_ores.scp will have ore and ingots
inside them, etc. The sphereitemb#.scp files are less organized. These contain the majority of the items. I recommend
a good text editor with a find in files option (you can also use the Windows find in files option) when trying to search
for an item you don't know the script location of, it will save you tons of time.
Spheremap.scp
別修改這一個地圖檔
Spheremenu.scp
這是功能檔
Spherename.scp
名稱檔
Spherenewb.scp
新手設定及起始人物設定
This file contains the starting equipment a player will have when making a new character. The first two entries listed are
for male and female characters, all players will get whatever is in those, depending on their sex, when they start.
The rest are categorized by skills. If a player picks alchemy, anatomy, and bowcrafting as his three skills to start with,
he or she will also get any items listed within those [NEWBIE skillname] blocks.
Sphereregion.scp
區域型態設定
This file contains some region resource entries and region type entries. If you wanted to edit the chances of finding ore,
you would do so here. A very common new admin question is "Why does it always say there is no ore here to mine?".
The answer is found in this file. There is a section called [REGIONTYPE r_default_rock t_rock]. Below it is a list of
all the regionresources for ores. By default mr_nothing is very high. This means your chance of finding nothing is very high.
You can lower this amount by just lowering the number. You can adjust the other frequencies here as well.
Sphereresources.scp
原料設定
This is another item file. Almost everything required as a base element of another item can be found here. Examples of items
found here: logs, reagents, food, cloth, water tiles, gems, and gold.
Sphereskill.scp
技能設定
This file contains the crafting menus for the various skills. It will probably look confusing at first, but it's actually
one of the easiest of all the Sphere scripts to learn and edit. It's divided into sections. The main menu that you will see
when initiating the crafting skill will have selections that will take you to a submenu. Each submenu will either have the
actual items to craft, or another 'link' to another submenu, so on and so forth until you get to the item you wish to craft.
Spheretable_x.scp
魔法 捲咒及其定義
This file contains the spell, scroll, and potion definitions, as well as spawn groups. Note: the potion definitions are not
the potions themselves, just their spelleffects. You can find the actual potions in sphereitem_potions.scp. Spawn groups
are an often overlooked luxury in Sphere. These allow you to group together several NPCs under one name to allow you to set
spawns in the world randomly without having to spawn a new worldgem for each NPC. You can adjust the frequency one NPC
in a group will have over others in the group by giving it a WEIGHT line higher than the others.
Spheretables.scp
系統定義
This is a very important script, and one you should be -very- familiar with. When Sphere is first ran, it loads sphere.ini
first, and this file second. It contains the list of all scripts and directories of scripts that Sphere should load,
lists of settings such as bad language filters and fame/karma titles, allowed commands per each PLEVEL,
stat advancement rates, skill definitions and advancement rates, skillclass definitions where you can set your skill/stat
caps for each class, and starting locations for new characters. Sphere will not run without being able to load this script.
Like spheredefs.scp and sphere.ini, this is a script you should go to first when trying to find something.
Spheretemplate.scp, Spheretemp_loot.scp, and Spheretemp_vend.scp
販賣設定 掠奪設定 包含設定
A template is an easier, more organized, method of making a group of objects and calling to them with a single name.
For example if you wanted a bag to contain 50 of each reagent, you could make a template for a bag and place all the regs
inside it, then call the bag with a single name in your scripts. Spheretemplate.scp has many basic templates: everything
from a poor gold pile to a random wand or weapon. Spheretemp_loot.scp contains templates for loot you will find on NPCs.
Spheretemp_vend.scp contains templates for what your vendors sell.
Spheretrig.scp
型態定義
This file contains some examples of typedefs (also called triggers). A typedef is a set of triggers, similar to an EVENT,
that you can place on an item. For example, if you wanted to make a set of figurines (small, shrunken statues of creatures)
that would make a sparkle effect when double clicked, you could set them TYPE=t_sparkle and make a TYPEDEF t_sparkle that
would do the sparkle effect @DClick. This would be easier than placing the @DClick trigger on each figurine you scripted.
There are a few good examples of slightly more advanced scripting in these you could learn from.
---------
檔案建構-html files
---------
Sphere HTML Files
Spherestatusbase.htm 狀態基底
This file allows you to create the template that your status page will use. For example if you wanted to customize
your status page to display with the colors of the rest of your shard website, add in extra information,
or remove information from it, you would do so here instead of status.htm.
Status.htm 狀態
This file is created and updated from the spherestatusbase.htm by Sphere automatically. When you want to view your shard's
status page you were open your browser and go to http://your.shard.ip:your.shard.port.
Example:
http://127.0.0.1:2593 (for viewing locally) or
http://123.23.34.45:2593 (for viewing elsewhere).
Sphere404.htm 錯誤訊息
This file is the 404 Page Not Found error people will see when they request a webpage Sphere cannot display for them.
Sphereaccount.htm, Spherejoin.htm, Spherelogin.htm, and Spheremailpass.htm 帳號系統
These files are for an online account management system. They are not working fully as of 55i.
Sphereconfig.htm, Sphereconfiggame.htm, and Sphereconfigserv.htm 設定系統
These files are for online Sphere.ini setup. They appear to work in 55i but will corrupt your Sphere.ini if you save it. Do not use them with 55i.
---------
Q&A
---------
請至
http://98.to/csb 討論
PS. 我想問問有沒有人想玩LBR的Server 想玩的請回一下